Librarian View
LEADER 02172nam 2200373 i 4500
001
991008273356007546
005
20250307085521.0
008
241031s2021 paua b 001 0 eng d
020
a| 9781799873006
q| (hardcover)
020
z| 9781799873020
q| (ebook)
040
a| HK-SYU
b| eng
e| rda
c| HK-SYU
050
4
a| GV1469.34.E86
b| H36 2021
082
0
0
a| 794.8
2| 23
092
0
a| 794.8
b| HAN 2021
245
0
0
a| Handbook of research on pathways and opportunities into the business of eSports /
c| Sharon Andrews, Caroline Crawford, [editors].
246
3
0
a| Pathways and opportunities into the business of eSports
264
4
c| ©2021
264
1
a| Hershey, PA :
b| Business Science Reference,
c| 2021.
300
a| xxiv, 473 pages :
b| illustrations;
c| 29 cm.
336
a| text
b| txt
2| rdacontent
337
a| unmediated
b| n
2| rdamedia
338
a| volume
b| nc
2| rdacarrier
490
1
a| Advances in e-business research (AEBR) book series,
x| 1935-2700
504
a| Includes bibliographical references and index.
520
a| "The Handbook of Research on Pathways and Opportunities Into the Business of Esports addresses the intersection of esports gaming and the business and industry of esports, rather than an exploration of the video games themselves. It is the supporting and intersecting industry driven by esports and the vast opportunities this brings that are the foci of this book. Covering topics including digital learning, esport marketing curriculum, and gaming culture, this text is essential for business professionals, industry analysts, entrepreneurs, managers, coaches, marketers, advertisers, brand managers, university and college administrators, faculty and researchers, students, professors, and academicians." --
c| IGI Global.
650
0
a| eSports (Contests)
650
0
a| eSports (Contests)
x| Research.
650
0
a| eSports (Contests)
x| Management.
700
1
a| Andrews, Sharon,
d| 1957-
e| editor.
700
1
a| Crawford, Caroline M.,
d| 1968-,
e| editor.
830
0
a| Advances in e-business research (AEBR) book series.
910
a| nlw
b| qyt
c| wsl
998
a| book
b| 07-03-25
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| GDM523