Librarian View
LEADER 02070cam a2200361Ii 4500
001
991008266968207546
005
20250312122250.0
008
120601s2012 caua 001 0 eng d
020
a| 9780321700896
q| (paperback)
020
a| 0321700899
q| (paperback)
035
a| b47576145-852julac_network
035
a| (julac-retro)11092486
040
a| SITPL
c| SITPL
d| YDXCP
d| MYG
d| HUA
b| eng
e| rda
d| HK-SYU
050
0
0
a| T385
b| .V38 2012
082
0
4
a| 776
2| 23
092
0
a| 776
b| VAU 2012
100
1
a| Vaughan, William,
d| 1943-,
e| author.
245
1
0
a| Digital modeling /
c| William Vaughan.
264
1
a| Berkeley, CA :
b| New Riders,
c| [2012].
264
4
c| ©2012
300
a| xxi, 410 pages :
b| color illustrations ;
c| 24 cm
336
a| text
b| txt
2| rdacontent
337
a| unmediated
b| n
2| rdamedia
338
a| volume
b| nc
2| rdacarrier
500
a| Include index.
520
a| "Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [Digital] Modeling is unlike any other modeling book you've seen--it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book."--
c| Publisher's presentation.
650
0
a| Computer graphics.
650
0
a| Three-dimensional display systems.
650
0
a| Computer animation.
650
0
a| Caricatures and cartoons
x| Computer simulation.
910
b| kkl
c| wsl
998
a| book
b| 12-03-25
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| MDIT310