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20240612213015.0
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240710s2021 xx o ||| 0 eng d
020
a| 0137440782
020
a| 9780137440788
q| (electronic bk.)
035
a| (OCoLC)on1348481236
040
a| EBLCP
b| eng
c| EBLCP
d| OCLCO
d| N$T
082
0
4
a| 794.81536
100
1
a| Gazaway, Dax.
245
1
0
a| Introduction to Game Systems Design
h| [electronic resource].
260
a| Hoboken :
b| Pearson Education, Limited,
c| 2021.
300
a| 1 online resource (420 p.).
490
0
a| Developer's Library
500
a| Description based upon print version of record.
520
a| As games grow more complex and gamers expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a games rules and balance, its characters attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginners guide to this crucial discipline. Writing for all aspiring game professionals and gaming students--even those with absolutely no experience--leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game s.
650
0
a| Video games
x| Design.
776
0
8
i| Print version:
a| Gazaway, Dax
t| Introduction to Game Systems Design
d| Hoboken : Pearson Education, Limited,c2021
z| 9780137440849
856
u| https://hksyu.idm.oclc.org/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=3785365
z| EBSCOhost
910
a| tfi
998
a| e-bk
b| 24-07-0
c| z
f| eng
999
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d| o
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945
h| Principal
l| location
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