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HKSYU Library

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    LEADER 02420cam a2200409 i 4500
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    991008211569507546
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    20240403104311.0
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    200424t20212020nyua 001 0aeng d
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    a| 2020015913
    020
     
     
    a| 9780393868296 q| (paperback)
    020
     
     
    z| 9781324005872 q| (hardcover)
    020
     
     
    z| 9781324005889 q| (epub)
    040
     
     
    a| DLC b| eng c| DLC e| rda d| DLC d| HK-SYU
    042
     
     
    a| pcc
    043
     
     
    a| n-us---
    050
     
    4
    a| GV1469.3 b| .M45 2021
    082
    0
    0
    a| 794.8 2| 23
    092
     
     
    a| 794.8 b| MEI 2021
    100
    1
     
    a| Meier, Sid, e| author.
    245
    1
    0
    a| Sid Meier's memoir! : b| a life in computer games / c| Sid Meier ; written with Jennifer Lee Noonan.
    250
     
     
    a| Paperback edition.
    264
     
    1
    a| New York : b| W.W. Norton & Company, c| [2021]
    264
     
    4
    a| ©2020
    300
     
     
    a| viii, 286 pages : b| illustrations ; c| 21 cm
    336
     
     
    a| text b| txt 2| rdacontent
    337
     
     
    a| unmediated b| n 2| rdamedia
    338
     
     
    a| volume b| nc 2| rdacarrier
    520
     
     
    a| "The life and career of the legendary developer celebrated as the "godfather of computer gaming," and creator of Civilization. Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be "a series of interesting decisions," Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design"-- c| Provided by publisher.
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    a| Meier, Sid.
    650
     
    0
    a| Video game designers z| United States v| Biography.
    650
     
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    a| Video games x| History.
    650
     
    0
    a| Video games x| Design.
    650
     
    0
    a| Video gamers x| Psychology.
    700
    1
     
    a| Noonan, Jennifer Lee, e| author.
    910
     
     
    b| wlc c| wsl
    998
     
     
    a| book b| 03-04-24
    945
     
     
    h| Supplement l| location i| barcode y| id f| bookplate a| callnoa b| callnob n| BUS380