11. Tell to win: connect, persuade, and triumph with the hidden power of story Guber, Peter. New York : Crown Business, c2011. JOUR205
12. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
13. The app generation: how today's youth navigate identity, intimacy, and imagination in a digital world Gardner, Howard, 1943- New Haven : Yale University Press, [2014] SOC406