1. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton, FL : CRC Press, [2023] GDM521
2. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
3. Games to play and games not to play: strategic decisions via extensions of game theory Weiss, Uri, 1980- Cham : Springer, [2023] BUS318
4. Practical Game Design: A Modern and Comprehensive Guide to Video Game Design Kramarzewski, Adam, Birmingham : Packt Publishing, 2023. GDM511
5. Video games in psychotherapy Rice, Robert (Psychologist), New York, NY ; Routledge, 2023. SW527 DSA315
6. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
7. Esports in the Asia-Pacific: ecosystem, communities, and identities Singapore : Palgrave Macmillan, 2023. GDM523
8. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
9. Unreal Engine 5 Game Development with C++ Scripting: Become a Professional Game Developer and Create Fully Functional, High-Quality Games Li, Zhenyu George, Birmingham : Packt Publishing, 2023. GDM512
10. Creative character design for games and animation Harder, Jenny, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2023. DSA216