1. Interaction design: beyond human-computer interaction Sharp, Helen, Hoboken, New Jersey : John Wiley & Sons, Inc., [2023] DSA111 GDM510 MDIT110
2. Research design: qualitative, quantitative, and mixed methods approaches Creswell, John W., Los Angeles, California ; SAGE Publications, Inc., [2023] SW510 PSY510 CP607 SOC221
3. Graphic design school: a foundation course for graphic designers working in print, moving image and digital media Dabner, David, London : Thames & Hudson, [2023] JOUR260
4. Graphic design school: the principles and practice of graphic design Dabner, David, Hoboken, New Jersey : John Wiley & Sons, [2023] JOUR190
5. User experience design: an introduction to creating interactive digital spaces Wells, Mark, London : Laurence King Student & Professional, [2023]. MDIT210
6. Motion design toolkit: principles, practice, and techniques Shaw, Austin, New York, NY ; Routledge, 2023. JOUR390
7. Practical Game Design: A Modern and Comprehensive Guide to Video Game Design Kramarzewski, Adam, Birmingham : Packt Publishing, 2023. GDM511
8. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
10. Story idea creation & concept design: story design for novels, comics, film & more von Stackelberg, Peter, 1953- ©2022 DSA111