11. Game engine architecture Gregory, Jason, 1970- Boca Raton, FL : CRC Press, Taylor & Francis Group, [2019] GDM511 DSA213 MDIT420
12. Advanced game design: a systems approach Sellers, Michael (Game designer), Boston : Addison-Wesley, [2018] GDM511
13. The machine question: critical perspectives on AI, robots, and ethics Gunkel, David J., Cambridge, Massachusetts : MIT Press, 2017. GDM511